Double Core Mechanics: Grand Strategy and Real Time Strategy skirmishes

The game derived from two core gameplay mechanics: Grand Strategy, managing the military in the city of London trying to rid it of the crisis, and Real Time Strategy skirmishes, where the player commands individual soldier units as they go through urban areas such as residential buildings and hospitals. 

A strange bacteria appears in the City of London

This bacteria strand had previously been unheard of, The army is about to be deployed in a city where about 10% to 20% of the population have been infected.

Read More..

Soldier Psychology: AI with simulated emotions

You cant control the soldiers directly, but these are instead AI. A soldier can have any number of traits, and this will  slightly change how a situation affects them and how they see it.

Read More..